The Pantheon
Pantheons are strong permanent passives which you can get by defeating specific bosses from act 6 to act 10 and you can have a major and a minor Pantheon which take effect once you have chosen them by talking to Sin.
In this build, your major Pantheon is ‘Soul of the Brine King‘ which is available once you kill the final boss of Act 6. It provides the following effect: “You cannot be Stunned if you’ve been Stunned or Blocked a Stunning Hit in the past 2 seconds”.
Your minor Pantheon is ‘Soul of Garukhan‘ which is available once you kill Garukhan, Queen of the Winds‚ in The Quarry in Act 9. It provides the following effect: “60% reduced Effect of Shock on you”.
Note: Due to the fact that you can pick your minor Pantheon in Act 7, but ‘Soul of Garukhan‘ becomes available only in Act 9, you can temporaily (T) pick ‘Soul of Ralakesh‘ until then.
The Pantheon Upgrades
Additionally, you can upgrade your Pantheons to become more powerful in the endgame. In order to do so, you have to put a specific map and an empty Divine Vessel into your Map Device, defeat the respective map boss and then deliver the filled Divine Vessel to Sin.
In order to know which map you have to complete to get the Pantheon you want, put its name in the search bar on top of your Atlas. Then the respective maps will be highlighted accordingly.
Your Pantheon upgrade paths are as follows:
- Major Pantheon: Soul of the Brine King
- Upgrade: 30% increased Stun and Block Recovery
- Upgrade: Cannot be Frozen – once acquired, you don’t need to have Freeze immunity anymore on your flask. Instead, get Ignite Immunity if you don’t have it yet)
- Upgrade: 50% reduced Effect of Chill on you
- Minor Pantheon: Soul of Garukhan
- Upgrade: Cannot be Blinded & You cannot be Maimed (you can get 100% reduced effect of shock on you with a combination of this Pantheon and the craftable modifier ‘X % Reduced Effect of Chill and Shock on You’ on boots or gloves as well as 90% reduced effect of chill on you if you have upgraded your major Pantheon)